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- on mouseUp
- puppetSprite(36, 1)
- set the locH of sprite 36 to 650
- updateStage()
- repeat with x = 37 to 46
- puppetSprite(x, 1)
- end repeat
- repeat with x = 37 to 46
- set the locH of sprite x to 700
- updateStage()
- end repeat
- set the castNum of sprite 37 to 811
- set the castNum of sprite 38 to 813
- set the castNum of sprite 39 to 815
- set the castNum of sprite 40 to 817
- set the castNum of sprite 41 to 819
- end
-